Here's some pieces I did for other games I worked on. Above is some art I made for Sleep Is Death (Geisterfahrer), a storytelling game by Jason Rohrer. It had a very unusual gameplay which I found pretty interesting. There would be two players: one the storyteller, the other being the player. Taking turns, the player could move their character around, while the storyteller could change anything in the world. In this way the player would be able to theoretically do anything, the only limiting factor being how quickly the storyteller could update the world on their turn. Above is a sample from a story I told to Jason using assets I'd created earlier. I found it fun to get back to doing old-fashioned pixel pushing.